Working on enemies and melee weapons

We are adding even more content to the dungeon area. 4 new enemies. Enemies have currently no abilities. Next step is to add abilities.

We have also improved our melee combat system. You can deal more damage if the weapon is swung stronger.

All in all we are making great progress, future updates will include more passive & active items, abilities and environment polish.

Here are some impressions:

Swinging the sword stronger deals more damage.

New enemies.

Ghost has some transparency. More transparency effects are planed.

Knight enemy.

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